Stat Range Variants
Range Pattern 1
Range Pattern 2
Operator Detail
Deals Arts damage
Deals Arts damage
Codename:
Operator Code: R148
Faction: Siracusa
Paradox: Available
Stat Range Variants
Range Pattern 1
Range Pattern 2
Base
Lv 50HP 677 → 996
ATK 184 → 263
DEF 48 → 70
RES 15 → 15
Elite 1
Lv 70HP 996 → 1347
ATK 263 → 338
DEF 70 → 92
RES 20 → 20
Promotion Cost (Elite 1)
Elite 2
Lv 80HP 1347 → 1728
ATK 338 → 408
DEF 92 → 105
RES 25 → 25
Promotion Cost (Elite 2)
Omen of Defeat
Apply 10% Fragile effect to enemies within range with less than 40% HP
Apply 13% (+3%) Fragile effect to enemies within range with less than 40% HP
Apply 20% Fragile effect to enemies within range with less than 40% HP
Apply 23% (+3%) Fragile effect to enemies within range with less than 40% HP
Apply 30% Fragile effect to enemies within range with less than 40% HP
Apply 33% (+3%) Fragile effect to enemies within range with less than 40% HP
Potential 1
DP Cost -1
Potential 2
Redeployment Time -4 sec
Potential 3
RES +8
Potential 4
Improves Talent
Potential 5
DP Cost -1
Facility assignments for Control Center, Factory, Trading Post, Power Plant, Reception Room, Dormitory, and more.
Tailoring α
Trading PostOutputBaseWhen this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Whispers
Trading PostOutputElite 2When this Operator is assigned to a Trading Post, the order acquisition efficiency contributed by all other Operators assigned to that Trading Post becomes 0, but each Operator increases the order acquisition efficiency of this Operator by +45%, while total Morale consumed is increased by +0.25 per hour.
Lv 1 • Duration Infinite • Sp Cost 90 • Initial Sp 0
ATK +20%, increases the damage amplification effect of this unit's Talent to 1.3 times
Unlimited duration
Lv 7 • Duration Infinite • Sp Cost 78 • Initial Sp 0
ATK +40%, increases the damage amplification effect of this unit's Talent to 1.5 times
Unlimited duration
Lv 10 • Duration Infinite • Sp Cost 70 • Initial Sp 0
ATK +60%, increases the damage amplification effect of this unit's Talent to 1.8 times
Unlimited duration
Lv 1 • Duration Infinite • Sp Cost 90 • Initial Sp 0
ATK +20%, increases the damage amplification effect of this unit's Talent to 1.3 times
Unlimited duration
Lv 2 • Duration Infinite • Sp Cost 88 • Initial Sp 0
ATK +20%, increases the damage amplification effect of this unit's Talent to 1.3 times
Unlimited duration
Lv 3 • Duration Infinite • Sp Cost 86 • Initial Sp 0
ATK +20%, increases the damage amplification effect of this unit's Talent to 1.3 times
Unlimited duration
Lv 4 • Duration Infinite • Sp Cost 84 • Initial Sp 0
ATK +30%, increases the damage amplification effect of this unit's Talent to 1.4 times
Unlimited duration
Lv 5 • Duration Infinite • Sp Cost 82 • Initial Sp 0
ATK +30%, increases the damage amplification effect of this unit's Talent to 1.4 times
Unlimited duration
Lv 6 • Duration Infinite • Sp Cost 80 • Initial Sp 0
ATK +30%, increases the damage amplification effect of this unit's Talent to 1.4 times
Unlimited duration
Lv 7 • Duration Infinite • Sp Cost 78 • Initial Sp 0
ATK +40%, increases the damage amplification effect of this unit's Talent to 1.5 times
Unlimited duration
Lv 8 • Duration Infinite • Sp Cost 76 • Initial Sp 0
ATK +45%, increases the damage amplification effect of this unit's Talent to 1.6 times
Unlimited duration
Lv 9 • Duration Infinite • Sp Cost 74 • Initial Sp 0
ATK +50%, increases the damage amplification effect of this unit's Talent to 1.7 times
Unlimited duration
Lv 10 • Duration Infinite • Sp Cost 70 • Initial Sp 0
ATK +60%, increases the damage amplification effect of this unit's Talent to 1.8 times
Unlimited duration
Mastery Costs
M1 • Phase 2
M2 • Phase 2
M3 • Phase 2
Lv 1 • Duration Infinite • Sp Cost 50 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 7 • Duration Infinite • Sp Cost 38 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 10 • Duration Infinite • Sp Cost 30 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 1 • Duration Infinite • Sp Cost 50 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 2 • Duration Infinite • Sp Cost 48 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 3 • Duration Infinite • Sp Cost 46 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 4 • Duration Infinite • Sp Cost 44 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 5 • Duration Infinite • Sp Cost 42 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 6 • Duration Infinite • Sp Cost 40 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 7 • Duration Infinite • Sp Cost 38 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 8 • Duration Infinite • Sp Cost 36 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 9 • Duration Infinite • Sp Cost 34 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Lv 10 • Duration Infinite • Sp Cost 30 • Initial Sp 10
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -{-atk:0%}, lasts for a maximum of 15 seconds
Mastery Costs
M1 • Phase 2
M2 • Phase 2
M3 • Phase 2
Rank 2 • Phase 0
Rank 3 • Phase 0
Rank 4 • Phase 0
Rank 5 • Phase 1
Rank 6 • Phase 1
Rank 7 • Phase 1
Fabric Apples
UMD
'She wants an apple.'
'Are you listening? She just wants an apple.'
No one is listening.
She looks at the outstretched arm, skinny and waxen, from a girl about her age. Clenched and then opened, the palm is just big enough to hold an apple.
She senses the emotions of the people around the girl. If she is met with anxious fear, then the girl is met with indifference, mingled with a hint of disgust to be precise, as if that human-shaped body was never meant to belong to their kind.
'Have you ever eaten an apple?' she asks. The girl shakes her head.
She herself rarely gets to eat apples, but at least she knows what they taste like. The servants occasionally bring them, leaving them at the door for her to take.
The girl might have only glimpsed apples from afar or heard of them in passing.
After thinking for a moment, she looks at the servant accompanying her, but remains distant. She walks toward the servant, gathers her courage, and says,
'I... want an apple.'
No threats, no curses, she learned to express her thoughts directly, just like everyone else.
The servant's eyes widen, his hand trembling, until he screams and flees.
A few days later, a rumor spreads through the town: the girl on the island is using apples in her curses. The ninety-year-old lady of the Romano family was suddenly bedridden, or the eldest daughter of the Buccellati family couldn't find a husband. All due to malicious curses. People in town quickly hide their apples, and even objects shaped like apples, to ensure that no apple would reach that cursed island.
She waited a long time, but never got the apples. The disappearance of the apples showed her that she could never be like those people.
She is different.
'Curse you... all of you...'
One day, while cleaning, a servant at the mansion stumbles upon a felt apple with nails driven deep into it. He thinks of the apples he bought a few days ago and the headaches he has been suffering. He breaks out in a cold sweat. As more and more felt apples are found throughout the mansion, a terrifying rumor sweeps through the town once more.
'The curse falls upon anyone with apples.'
For a while, everyone in town abandons their apples. Crates of apples are dumped into the lake, ripe apples are thrown into the streets. Someone suggests changing the town's name to 'Nonappleton,' to unanimous approval.
On a pitch-black night, she sneaks to the shore and picks up an apple that floated downstream. She takes a gentle bite, the sweet juice flowing down her throat.
That night, she enjoys a rare good dream. She dreamed of the girl on the street eating a bright red apple.
Module Lv 1
Applies 10% Enfeeble to targets for 2 seconds
Module Lv 2
Applies 10% Enfeeble to targets for 2 seconds
Bad Tidings' Wake: Becomes less likely to be targeted by enemies after being deployed for 15 seconds
Module Lv 3
Applies 10% Enfeeble to targets for 2 seconds
Bad Tidings' Wake: Becomes less likely to be targeted by enemies after being deployed for 10 seconds
Tier 1
Tier 2
Tier 3